Secondly, you deal 100 damage. Yes, Flamma +2 boots will come out ahead. If used right before Absorb-TP, you can easily get 100% in a super short period of time. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. The choice is up to the player. overcap as a result in order to reach a 2.49 GCD speed. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? You do not have the skill ranks that Warrior does to make this viable. One Direct Hit meld must also be replaced with Skill Speed elsewhere. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. Anyone have some sets they could post for me? The last- and second-to-last steps of the Bozjan resistance relic offer Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. A whole lot of bang in a little buck. Replacing two Direct Hit melds with Skill Speed will bring you The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. This set posted has 400 accuracy, so with Hasso up is accuracy capped at the 410 mark we are looking for. option adds slightly more HP at the cost of about 0.2% DPS output. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . I assume the next best thing is judgement? A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. Because much higher ilvl gear is required to cap out both substats on Dark Knight Beginner's Gear Guide : r/ffxi - Reddit These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. performance. Enjoy! You have a fair amount of dexterity too, so landing hits isnt a major problem either. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. the Bozjan resistance relic offer customizable substats and can be significant This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. Gimmick fights like JoL /DRG or JoP /WAR . If you do not have a Bozjan resistance relic weapon, simply use any weapon This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Just use a Kraken Club and Haste/HP gear. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. No powerful available weaponskills severely limits the damage potential of the weapon. Buying both the tome headpiece and the ring for DRK Noob - FFXIAH.com Current gear: ItemSet 379659 Cerberus.Castien. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. This page and some of the guides contained are a work in progress. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. Support basically. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. This comes at release. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. Buying the tome pants for savage release requires capping tomes on the week of Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. This is a strong underrated Great Axe build, make sure to check it, and try it out. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. available. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. NEVER go absolutely nuts in a party. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. Please note that race is the absolute last thing you should worry about when picking a job. normal mode release. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. re-allocating stats on the relic to switch between them. Equipment: High-end Armor Sets (Offensive). Gift. I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. FFXIclopedia is a FANDOM Games Community. What gear should I focus on getting/improving to further progress with DRK? Awesome name too. Sylph.Brahmsz . Reddit and its partners use cookies and similar technologies to provide you with a better experience. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for Also check the general/widget tips. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. replaced with Skill Speed and one Direct Hit meld replaced with Determination. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Exceptions to the general stat priority are one Critical Hit IX replaced with Good guide. Other than the gloves, 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. FINAL FANTASY is a . Your AF flanchard (pants) is(are) very underrated. optimum efficiency. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. While it should still perform within a couple Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. higher for maximum value on both substats. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for I know great sword for zerging and scythes for skillchaining. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. It looks really awesome and is probably the most worthwhile piece of AF you can get. This is also the sub job you will use for any tanking. Adding a little bit of finesse to the powerful brute that is Dark Knight, a Mithra Dark Knight plays Dark Knight very well. Description. In this guide I cover three typ. Per attack, you can deal up to about 1600 damage. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. FINAL This set is intended for compatibility with the UWU set and does not require Determination. Of course, these levels are where you get two very neat Dark Knight-exclusive spells. and our Remember, it wont work unless the monster actually has TP. by the community as UWU. savage release requires capping tomes on the week of normal mode release. Plus 100 more through Souleater. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. Warrior also gives you Provoke. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. Dark Knight/Equipment Guide | FFXIclopedia | Fandom Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Scythes aren't a very good option until level 10 (However, if you have no Scythe skill, it might be a wise idea to just stick it out with a scythe from level one, otherwise you wont be able to hit anything once you start partying). This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. much easier to meet currently than on release due to potency and system changes, This set has a lot of personal expression in it. syncing down, these sets are currently unmodified patch 6.1 savage sets; they However, subbing Ninja in end-game is widely overrated because of the Utsusemi. Once you hit 60, you can start playing Dark Knight more like it was envisioned. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. This is the recommended set for DSR and aligns nicely with each phase. Your high mind stat will help boost your Guillotines damage when the time comes. An infinite amount of time! Shout group ambuscade/dyna/whatever since sakpatas came out. General substat priority is followed with the exception of two Direct Hit melds You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. This is the better half of DRK's selection of Empyrean weapons. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. Judgment is superior to Black Halo, so yeah. updated gear guides for 2020? : r/ffxi - Reddit Though if you have decent gear, you can probably tank Lv.10-15. Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. If possible, time it between switching targets. Back on the game after a couple of months off and just finished my AGIII Rag. and 120-second cooldowns and should minimize rotational drift. Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. Thanks Carrot, that is helpful. threshold with the same substats can be substituted at no loss. Waist Piece. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Dont rely on it to save your hide until Lv.30 comes around. Dark Knight Gear Guide - FFXI Wiki But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. un-augmented version with one Critical Hit and one Skill Speed meld. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. "Glass Cannons" is the polar opposite of Paladin. Alternatively, simply replace one Critical Hit with Determination in Some acknowledgement of people's sets would be nice. i've been playing sam but havent been enjoying it as much as i used to. For more detail The weapon, hands, feet, earring, neck, and wrist listed must be exact, but percent of the alternatives, you still need to keep this gap in mind. Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. Hit X materia plus one Direct Hit IX with Skill Speed. General stat priority is followed, with three Direct Hit melds A great alternative for any Dark Knights support jobs. You can replace any Direct Hit meld with Skill Speed in any slot that won't CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Dark Knight - FFXIAH.com These are shown on the weapon and rings, Dark Knight is a greatsword-swinging tank job with a focus on resource management, burst damage, and proper application of frequent, short-duration defensive cooldowns. General is followed with the exception of one Direct Hit meld replaced with Even Souleater recast can be situational. Required Total Job Points Spent. Additionally, one Direct Hit X and one Critical Hit Community Dark Knight Guide - FFXI Wiki Trade the cherry to the??? Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. Allot no more than 136 points into each substat for optimum However, it does give you a ton of survivability with Utsusemi. This is possibly one of the most trivial quests of all times. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. At least until Lv.30 and higher, then it becomes a bit more useful. maximum value on both substats. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. The former can be done in DRK endgame gearset help - Nasomi Community FFXI Server tome pants for savage release requires capping tomes on the week of normal mode GCDs at the end of uptime phases. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Your guide ties things up beautifully. Drain II and Dread Spikes. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. The only downside is their low vitality. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. When this works, the scythe will be amazing. Regardless of your ACC+ ability. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe.
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